tipforeveryone Posted July 3, 2016 Posted July 3, 2016 Is there any way to simulate 3D sound in 3D environment in Leadwerks? example: gunshot in a cave or a really big room has much more echo than on the street or small room Quote
macklebee Posted July 3, 2016 Posted July 3, 2016 LE2 had EAX effects at one time but were eventually phased out. For LE4, you would have to create the sounds with another program to played as a WAV file (which for the life of me I have not figured out why we are still having to use WAV). You can affect the sound if it is associated with a source and you change the volume or pitch. 1 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel
tipforeveryone Posted July 3, 2016 Author Posted July 3, 2016 Thanks for the info Macklebee, I will try to figure out how to make a fake EAX Quote
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