Flexman Posted March 6, 2010 Posted March 6, 2010 I have a character I want to make invisible but retain it's shadow. And I need to make him invisible without altering other characters that use the same model. Using the "invsible.mat" on a model changes all instances of that character. But I don't what it rendered at all except for the shadow. Any pointers? Quote 6600 2.4G / GTX 460 280.26 / 4GB Windows 7 Author: GROME Terrain Modeling for Unity, UDK, Ogre3D from PackT Tricubic Studios Ltd. ~ Combat Helo
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