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Posted

Having a key shortcut to Group and Ungroup selected CSG brushes and/or models in the editor would be a very useful feature to have. This would reduce the time spent selecting brushes that I am constantly tweaking and/or moving around especially when the map becomes more and more populated with entities.

 

The possible key combinations would be CTRL+G for Group selected objects and CTRL+SHIFT+G to Ungroup selected group.

  • Upvote 7

Play Our Latest Game: Relic Rogue

Posted

Think it's the most requested feature after tessellated hair... :) Grouping is a must for CSG. And, please, auto group when hollowing or carving.

  • Upvote 3

Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64)

  • 5 months later...
  • 4 months later...

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