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Posted

First, Sorry for my bad English

 

I have created a Low Poly Tree in Blender and exportet to Leadwerks. If i generate Material now from a Leaves Texture (765x1024 alpha-masked) and put shader (defuse+normal+alphamasked) on it, my leaves are now hidden. What goes wrong ? I hope you understand my question :) and Thanks for your help

 

Blender Look

s. file

 

Leadwerks Look

s. file

post-13719-0-17937000-1447518272_thumb.png

post-13719-0-13152300-1447518470_thumb.png

Posted

I think it comes to scaling the texture , if I put the material in a cube

he looks like hiding . But if I enlarge the cube launched the material appears .

I think the fault lies with me in the creation of branches ( Leaves )in blender.

I put a all Files in a Rar .

Tree8.rar

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