waldemarlima Posted September 8, 2015 Posted September 8, 2015 screenshot = http://prntscr.com/8e362m how i add folder in my project what i can #include "foldername/filename.h" ? Quote
cassius Posted September 9, 2015 Posted September 9, 2015 I do not understand the question. Can you explain better? 1 Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
Josh Posted September 9, 2015 Posted September 9, 2015 The error means the path you entered is not correct relative to the file its being included from. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Undac Posted September 9, 2015 Posted September 9, 2015 For everyone with this problem: For Leadwerks projects, the root is %UserProfile%\Documents\Leadwerks\Projects\ProjectName\Source . If the file called header.h is there, you include it with #include "header.h" If it is in %UserProfile%\Documents\Leadwerks\Projects\ProjectName\Source\demo , you include it with #include "demo/header.h" Visual studio labels do not create folders. If you create a label called "demo" and a "header.h" file under the "demo" label, you will still include the header as #include "header.h" , and not #include "demo/header.h" If you create a header file named "header.h" in "%UserProfile%\Documents\Leadwerks\Projects\ProjectName\HeadersFolder" , you include it with #include "../HeadersFolder/header.h" 2 Quote
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