cassius Posted August 2, 2015 Posted August 2, 2015 Does an entity such as a character have a default velocity? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
BluHornet Posted August 6, 2015 Posted August 6, 2015 If you do not declare an entity's velocity it is set to 0,0,0 but the physics engine could change that every update physics. To find out the current velocity is you can use GetVelocity(). 1 Quote
cassius Posted August 6, 2015 Author Posted August 6, 2015 Thanks. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.