Josh Posted July 19, 2015 Posted July 19, 2015 I didn't end up using this, but here's an interesting bit of code that can be used to compress an RGB color into two components. Does not work with blending: vec2 toRGB565(in vec3 c) { ivec2 outcInt = ivec2(c.rb * 31.0); int green = int(c.g*63.0); ivec2 LOHI = ivec2(green & 7,green >> 3); LOHI <<= ivec2(5); return (vec2(outcInt | LOHI) / 255.0); } vec3 fromRGB565(in vec2 c) { vec3 outc; ivec2 cInt = ivec2(c*255.0); ivec2 cIntMod = cInt & 31; outc.rb = vec2(cIntMod) / 31.0; ivec2 gComps = cInt>>5; outc.g = float(gComps.x | (gComps.y<<3)) / 63.0; return outc; } 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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