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Hi sry for bothering you guys with nooby questions

 

im really bad when it comes to textures, everytime i apply texture to things it looks like ****.

 

it applies a new image to the mesh every 8th grid square if i understand it correctly?

which can make some stuff like walls and floor look really wierd.

Is the solution to always have the same size on texture as the mesh I wanna assign texture to?

 

 

how do you guys manage things when texturing your levels would really appreciate if i got some adviceeyqrL8C.jpg?1

Ignore my silly nick

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