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Posted

If you have multiple items selected and rotate, the models rotate on their local axis with a gizmo appearing for each.

 

 

Problem if i piece together a few things i.e bathroom cabinets, sink and bench, mirror and I want to rotate them all to another wall the only option is to rotate them on their local axis so if I do rotate I need to re-align them all which is proving quite painful.

 

 

I have a few suggestions here:

 

- Mutiple items to have only 1 gizmo at the centre of the selected items.

 

- Another plug for a rotate and scale gizmo.

 

- If you have the 'global coordinates' selected all models rotate about that centre axis else models rotate about their local axis like it is now.

 

[edit]

 

- Adjustable rotation angle snap

  • Upvote 1
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Posted

For now if you parent them togeather they will rotate fine.

 

I have some crates in my game like this so I can just move and rotate into diffrent rooms. I then just pick individual ones to make adjustments on if needed. Just not the parent.

  • Upvote 1

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