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To keep the documentation and LE syntax theme aligned, the light quality functions should have constants assigned to represent the integer values as returned/used in the World:GetLightQuality() and World:SetLightQuality() commands.

 

Something like:

  • World.LowLightQuality = 0
  • World.MedLightQuality = 1
  • World.HighLightQuality = 2

  • Upvote 1

Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

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