macklebee Posted May 7, 2015 Posted May 7, 2015 Ma-Shell points out the syntax is listing the position and normal parameters as floats instead of Vec3's. So does the function actually have 9 parameters or is the syntax correctly listing position and normal as floats. Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel
Ma-Shell Posted May 7, 2015 Posted May 7, 2015 The function signature is as it is written in the reference (only 5 parameters). You can access the individual components as position[0], position[1], position[2] normal[0], normal[2], normal[3] 1 Quote
Josh Posted May 7, 2015 Posted May 7, 2015 That's correct, they are float pointers. Passing C++ objects between differently compiled binaries is problematic. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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