nateneurotic Posted April 11, 2015 Posted April 11, 2015 Hi, I'm in the process of importing a bunch of .fbx models into Leadwerks, and while almost all the models imported just fine, there are a set of .fbx models that import as black models (in the asset window), and have no preview image when I actually open up the model editor. I've tried changing the .mat on the model to different (working) .mats with no changes. I've tried re-exporting the fbx's from Maya with nothing attached, and still no luck. Has anyone else run into this problem? Quote
josk Posted April 11, 2015 Posted April 11, 2015 Try re-calculate normals using set angular threshold in the model editor. Quote Elite Cobra Squad
shadmar Posted April 11, 2015 Posted April 11, 2015 Leadwerks inverses vertex colors so save fbx without vertex colors. Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB
Josh Posted April 20, 2015 Posted April 20, 2015 The latest beta will discard vertex colors when a model is saved in the model editor. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
macklebee Posted April 21, 2015 Posted April 21, 2015 The latest beta will discard vertex colors when a model is saved in the model editor. Can we make this a user selected option for those of us that want to keep vertex colors? 4 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel
Josh Posted April 27, 2015 Posted April 27, 2015 This actually comes down to the way they are loaded...stay tuned... Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Haydenmango Posted May 14, 2015 Posted May 14, 2015 Any update on this? I have a bunch of characters that I can't use in my game because of this issue. Quote Check out my game Rogue Snowboarding- https://haydenmango.itch.io/roguesnowboarding
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.