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Posted

Hello everyone again!

 

I'm searching for an easy way to create normal-, specular and displacement-maps.

How do you create them? Which tools are recommended? Can you give advice and tell me what i need to know?

 

Thanks!

  • 2 weeks later...
Posted

Besides making (baking) them in your 3D app (for a normal and / or displacementmap a 3d app is the way to go), Mindtex (on steam) is cheap and does a pretty good job (estimate based on your diffuse map). Even better but a bit more expensive is B2M (https://www.allegorithmic.com/products/bitmap2material).

Have fun!

HP Z820 workstation / 2 x Intel Xeon Processor E5-2650 v2 8c / 64GB / Geforce 980 gtx

/ MODO801 / MARI / ZBrush 4R7 / UU3D / Substance Designer / PS

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