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Posted

It would be nice to have a System::Print hook that would allow a user to capture data going to std::out.

 

It should be fairly easy to implement

 

There are a few use cases which this could be used for.

1. Used in creating a log file

2. Easy debug message drawing on screen

3. In-game console log

4. Hacking in functionality that's normally not allowed, such as animating the loading of a Map by drawing something every time a texture, shader, ect is loaded.

 

I'm sure there's more use case.

  • Upvote 1
Posted

I was actually looking for something similar. In my case it was for an in-game console in fullscreen mode.

Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64)

Posted

I was actually looking for something similar. In my case it was for an in-game console in fullscreen mode.

 

that actually would be nice

OS: Windows 10 Pro

CPU:  i3-10100 CPU @ 3.60GHz
GPU: NVIDIA 2060 Super - 8 GB

RAM: 32 GB

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