martyj Posted February 26, 2015 Posted February 26, 2015 It would be nice to have a System::Print hook that would allow a user to capture data going to std::out. It should be fairly easy to implement There are a few use cases which this could be used for. 1. Used in creating a log file 2. Easy debug message drawing on screen 3. In-game console log 4. Hacking in functionality that's normally not allowed, such as animating the loading of a Map by drawing something every time a texture, shader, ect is loaded. I'm sure there's more use case. 1 Quote
Olby Posted February 26, 2015 Posted February 26, 2015 I was actually looking for something similar. In my case it was for an in-game console in fullscreen mode. Quote Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64)
AnthonyPython Posted February 26, 2015 Posted February 26, 2015 I was actually looking for something similar. In my case it was for an in-game console in fullscreen mode. that actually would be nice Quote OS: Windows 10 Pro CPU: i3-10100 CPU @ 3.60GHz GPU: NVIDIA 2060 Super - 8 GB RAM: 32 GB
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