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Actually lights Gizmos are 2D drawn over the 3D scene, not 3D Wireframe or 3D Volumes.

 

So having a light under the scene in the 3D View it looks like it is visible

gizmo_lights.jpg

 

 

It would be great to have a full volume opacity mesh for gizmos or real 3D lines, it would help a lot when we work in 3D View mainly.

Stop toying and make games

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