YouGroove Posted February 16, 2015 Posted February 16, 2015 I have a bsp object with same physics settings as a gun model. Both are attached to a bone of the character, but when the game runs , only the gun follows the player and bone rotation. Is that normal ? Quote Stop toying and make games
macklebee Posted February 16, 2015 Posted February 16, 2015 does the box have a script or mass? if not, it is probably collapsed into the scene with every other CSG, Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel
YouGroove Posted February 16, 2015 Author Posted February 16, 2015 Like the gun model : no mass, no script. Because the BSP box and the gun have exactly the same physic properties, i was expecting exactly the same behaviour But well BSP has some magic tricks inside, it's not simple models polygons. Quote Stop toying and make games
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