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Posted

I have a bsp object with same physics settings as a gun model.

Both are attached to a bone of the character, but when the game runs , only the gun follows the player and bone rotation.

 

Is that normal ?

post-3271-0-66862200-1424125612_thumb.jpg

Stop toying and make games

Posted

Like the gun model : no mass, no script.

 

Because the BSP box and the gun have exactly the same physic properties, i was expecting exactly the same behaviour laugh.png

But well BSP has some magic tricks inside, it's not simple models polygons.

Stop toying and make games

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