MajorAF Posted February 14, 2015 Posted February 14, 2015 I was going to vote today, but I couldnt find it. I guess this is why. Quote
xtom Posted February 14, 2015 Posted February 14, 2015 Cool Quote Check out my games: One More Day / Halloween Pumpkin Run
Admin Posted February 14, 2015 Posted February 14, 2015 Thanks for your help, all. Work will not begin on this for a while, but it's good to have this in place ahead of time. Quote
Haydenmango Posted February 14, 2015 Posted February 14, 2015 Cool, I am excited to see this in the future! Quote Check out my game Rogue Snowboarding- https://haydenmango.itch.io/roguesnowboarding
AnthonyPython Posted February 14, 2015 Posted February 14, 2015 Awesome sauce! Quote OS: Windows 10 Pro CPU: i3-10100 CPU @ 3.60GHz GPU: NVIDIA 2060 Super - 8 GB RAM: 32 GB
awgsknite Posted February 14, 2015 Posted February 14, 2015 Awesome ! Quote http://steamcommunity.com/profiles/76561197977392956/7977392956/
Naughty Alien Posted February 14, 2015 Posted February 14, 2015 ..im sorry for my ignorance, but what this player does ? Quote
SlipperyBrick Posted February 14, 2015 Posted February 14, 2015 ..im sorry for my ignorance, but what this player does ? It lets people play games made with Leadwerks without having to get Leadwerks Game Engine, all for free 1 Quote
shadmar Posted February 14, 2015 Posted February 14, 2015 ..trough steam workshop. 1 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB
Roland Posted February 14, 2015 Posted February 14, 2015 I think that may be good I guess. Congrats Quote Roland Strålberg Website: https://rstralberg.com
Genebris Posted February 15, 2015 Posted February 15, 2015 I'm not going to use this mainly because it doesn't let me work with files for my game, but I hope it will help Leadwerks grow. Quote
Josh Posted February 15, 2015 Posted February 15, 2015 I'm not going to use this mainly because it doesn't let me work with files for my game, but I hope it will help Leadwerks grow. I think you will when you see how many users the games get. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Gonan Posted February 15, 2015 Author Posted February 15, 2015 Just write your games to fail the file handling gracefully, for instance not keeping a high score file, but still allow it to play. Quote
xtom Posted February 15, 2015 Posted February 15, 2015 What's the file access limitation? Can you not write to file for eg. save game? Quote Check out my games: One More Day / Halloween Pumpkin Run
Rick Posted February 15, 2015 Posted February 15, 2015 If Sandbox mode is only allowed then yes. Quote
AggrorJorn Posted February 15, 2015 Posted February 15, 2015 What's the file access limitation? Can you not write to file for eg. save game? Unless this has changed, there will be only Lua games (so no C++ .exe games) and Sandbox mode is enabled. That means no loading (using Require) of external libraries or packages. That would mean no save games. The reason for that that lies with Steam´s security policy btw and not with Leadwerks. Steam simply states that Leadwerks is not allowed to distributed other executables other then the ones that are part of the Leadwerks itself. So running lua files via the leadwerks.exe is allowed. Quote
Rick Posted February 15, 2015 Posted February 15, 2015 Steam simply states that Leadwerks is not allowed to distributed other executables other then the ones that are part of the Leadwerks itself. How does allowing file i/o via Lua violate this though? I get it does with C++ projects, but Josh can enable file i/o via Lua and it shouldn't cause any issue. Maybe don't allow deletion or creation, but allow reading/writing which would allow us to save. I guess security is the issue and even if you allow reading/writing someone could make an app that just fills up the harddrive? I don't know. These games will be fairly limited. I guess they would really just be demos. Quote
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