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Posted

I'll assume it's just a brush or model attached to a hinge, and when you press E, it takes in the input of the mouse and depending if your going x or y it will apply the force to the physic's object for x and y with constraints. I've tried doing it some using a copied modified swinging door script with the motor disabled

still working on it, just be a nice thing to have in general as well.

 

well physic's based interaction with drawer's would be cool as well

OS: Windows 10 Pro

CPU:  i3-10100 CPU @ 3.60GHz
GPU: NVIDIA 2060 Super - 8 GB

RAM: 32 GB

Posted

well that wouldn't really make it a physic's based door though, I was thinking of like using

AddForce(0,0,0)

with the mouse position, like that.

 

I may or may not figure this out later, if anyone wants to help feel free to.

OS: Windows 10 Pro

CPU:  i3-10100 CPU @ 3.60GHz
GPU: NVIDIA 2060 Super - 8 GB

RAM: 32 GB

Posted

You really want to make another amnesia. Do you? wink.png

in a way yes, but the game I am making is lke a cross between fallout 3 + Amnesia + portal (best way I can describe it) :D

OS: Windows 10 Pro

CPU:  i3-10100 CPU @ 3.60GHz
GPU: NVIDIA 2060 Super - 8 GB

RAM: 32 GB

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