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Posted

With LUA, should we make a copy of whatever script we are working on if we need to modify and rename, like FPSGun.lua or FPSPlayer.lua? It seems the beta updates tend to overlay the existing lua files and causes breaks here and there. If that's the case I need to rename App.lua and others?

 

Thanks.

Posted

The best thing I have found to do with sripts is rename any you use and stick them in a project folder inside the script folder.

Elite Cobra Squad

Posted

It's really best to create your own scripts by copying/pasting the contents of the ones I've made. Otherwise you're always going to be dealing with file overwrites.

 

The alternative is I make fixes and changes to scripts and no one ever gets them.

My job is to make tools you love, with the features you want, and performance you can't live without.

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