lxFirebal69xl Posted February 3, 2015 Posted February 3, 2015 I have no idea what could be causing this, so any sort of help would be much appreciated! Here's the model while in "Textured" mode And in "Textured+Lighting" The model also looses it's textured when being play tested, in both Debug and Run mode. Quote
Olby Posted February 3, 2015 Posted February 3, 2015 Have you tried re-calculating the normals (using the built in model editor)? 1 Quote Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64)
lxFirebal69xl Posted February 3, 2015 Author Posted February 3, 2015 Just tried it, used a bunch of different settings for it too, and I still have the same problem... Quote
josk Posted February 3, 2015 Posted February 3, 2015 Try re-calculate using set angular threshold. Quote Elite Cobra Squad
lxFirebal69xl Posted February 3, 2015 Author Posted February 3, 2015 I got it working, thanks Josk. 1 Quote
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