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When you right click the Viewport->Render Mode it would be cool if there was a Textured + Lighting + Post Process. So Textured + Lighting won't show any post process effects in the viewport.

 

This would be so I could have all my post process shaders set in the root entity and be able to turn the post process off while editing the level without effecting runtime.

 

Cheers!

  • Upvote 1
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