Kelair Posted January 4, 2015 Posted January 4, 2015 Hello all, Leadwerks newb here trying to animate the crawler model. I've followed along with Jorn's tutorial here ( ), but can't seem to get it work the same way. The crawler when I push run looks like he is frozen in attack mode. After looking at the SimpleAnimation.lua script I think the settings are hard coded in, this is off a fresh install from steam. For parameters I'm using speed of 1 and sequence of 0 which should be idle according to the model editor. Can someone verify this default script to make sure it is right? Thanks! SimpleAnimation.lua Script.Speed=1.0--float Script.Sequence=0--int function Script:Draw() self.entity:SetAnimationFrame(8,1,4) --local t = Time:GetCurrent() --self.entity:SetAnimationFrame(t/100.0*self.Speed,1,self.Sequence) end Quote
AggrorJorn Posted January 4, 2015 Posted January 4, 2015 if you uncomment the two lines and comment out the first SetAnimationFrame command you will get a continues animation of 1 sequence. Script.Speed=1.0--float Script.Sequence=0--int function Script:Draw() local t = Time:GetCurrent() self.entity:SetAnimationFrame(t/100.0*self.Speed,1,self.Sequence) end Quote
Kelair Posted January 4, 2015 Author Posted January 4, 2015 Awesome thanks Jorn! Btw your videos are so helpful, thank you so much for making them. -Shawn Quote
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