drarem Posted December 28, 2014 Posted December 28, 2014 I can add a force and torque, how do i get it to move in that direction once torqued? Quote
drarem Posted December 28, 2014 Author Posted December 28, 2014 Figured it out. Changed torque to SetPhysicsRotation and then.. AddForce(x,y,z, false); 1 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.