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Posted

First of all: this might be pretty basic knowlege, but i didnt find any answers to this in the documentations.

(its possible that i just didnt find it)

 

How can i access a entitys properties form within another entitys script?

Let me give you a example:

 

I want to Point a entity at another entity. I would think that this would work:

(this line is in the script of the entity i want to point at another entity)

self.entity:Point(exampleEntity.entity)

 

If i try to execute it, i get the error message: self.entity:Point(PlayerPos.entity)

 

 

Let me give you another example, i want to move a entity to the position of another entity:

self.entity:SetPosition(exampleEntity.entity:GetPosition(true))

 

If i try to execute it, i basically get the same error message.

 

I dont know what to do about that. I know that there are other ways of pointing an entity at another entity and moving a entity to the position of another entity, but it would be easier and spare me much work to simply do it like this.

 

I appreciate any help smile.png

Posted

I assume the .entity part is a variable name in the script that is attached to the entity? If so the way you get script variables from a script attached to an entity is:

 

theEntityInQuestion.script.variableName

Posted

hm.. i guess im bad at explaining what i mean :P

 

Also, i kinda ready your text wrong :\ sry for irritating you

 

 

I kinda figured it out myself.. it was way to easy and i was overthinking it ^^

Thank you for your help :)

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