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Posted

Since changing to steam version my game will not launch from editor in debug or release mode.It runs fine from visual c++ however.

 

Anyone help? I am using c++

.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Posted

Is the executable there where the editor expects to find it? Does the program log say anything about this?

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

Ok. Its working now. Visual c++ wasn;t producing the exe files but now does so.

Another difference since update is my character jumps very high when I hit the spacebar( bt not every time I run game.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

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