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Posted

Hello,

just an idea, or feature request or more likely a question. Are you planning to add git / svn or other svm support into the system ? I think that would be super usefull.

Br,

Peter.

Posted

Noting is stopping you from using a versioning system - I personally use Mercurial (hg) and that works just fine

System:

Linux Mint 17 ( = Ubuntu 14.04 with cinnamon desktop ) Ubuntu 14.04, AMD HD 6850, i5 2500k

Posted

So you just use it on your project files directly ? That means for me that you have to stop the editor before you switch branch for example, or am I wrong ? Will the framework sense and reload files if they change outside of the tool ?

Posted

you may have to reload the map, but changes to models/textures/scripts/etc are automatically picked up by the editor

  • Upvote 1

System:

Linux Mint 17 ( = Ubuntu 14.04 with cinnamon desktop ) Ubuntu 14.04, AMD HD 6850, i5 2500k

Posted

You don't actually have to restart the editor if files change, except the map you are working on, of course. Models and textures will automatically reload if anything changes.

 

But yeah, since we don't use any funny packaging systems you can use any of those. I use SVN and I recommend DropBox for beginners.

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

We're using GoogleDrive and it totally screws the maps up. It constantly copies maps with (1) or [conflict] in the name. It's a pain.

 

Try https://bitbucket.org/ instead

 

you can use either git or mercurial - while I prefer that latter the truth is that unless you plan on using the comand line client the there isn't any difference ( hell you can even convert your repository from one to the other while preserving history )

System:

Linux Mint 17 ( = Ubuntu 14.04 with cinnamon desktop ) Ubuntu 14.04, AMD HD 6850, i5 2500k

Posted

Yeah, I've used that before. Was trying google drive to get a more real time feel and less steps (as in none), but we'll probably have to switch over since LE does some funky things even though we aren't colliding in the maps.

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