Holloweye Posted February 5, 2010 Posted February 5, 2010 How can I paint just one surface of a model. Lets say that I just created a cube and I want to paint the front surface Texture1 and the top surface Texture2. How would I do that? Quote
Niosop Posted February 5, 2010 Posted February 5, 2010 http://www.leadwerks.com/wiki/index.php?title=Surfaces#PaintSurface Quote Windows 7 x64 - Q6700 @ 2.66GHz - 4GB RAM - 8800 GTX ZBrush - Blender
Holloweye Posted February 5, 2010 Author Posted February 5, 2010 So I have to create my own cube like in one of the tutorials right? Quote
Canardia Posted February 5, 2010 Posted February 5, 2010 No, you can do it like gamelib's ColorCube() function, which vertex paints any cube so that one face is of color1, and the opposite face is of color2, and it smoothly gradiates from one color to the other. But instead of vertex painting, you want just the surface, so you can paint it with a texture. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■
Holloweye Posted February 5, 2010 Author Posted February 5, 2010 No, you can do it like gamelib's ColorCube() function, which vertex paints any cube so that one face is of color1, and the opposite face is of color2, and it smoothly gradiates from one color to the other. But instead of vertex painting, you want just the surface, so you can paint it with a texture. I just made a cube from scratch. But thanks anyway. Problem solved! Quote
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