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Posted

Let's change this time and talk about some good LE3 point : performance.

 

I tested again the FPS demo these days , and with last updates i just wanted to say that LE3 has really greatly improved performance. Before this demo only runned from 15 fps to some 40 fps maximum in 1024*768.

After many updates today the FPS demo runs with a pretty average 60-80 FPS in 1680*1050.

I found a 40 fps at minimum on a very small spot on central room where looking at whole scene , elsewhere we have 60-80 fps and more than 108 fps on small rooms smile.png

 

If programmers manage lights visibility or if LOD models/shaders appears i think LE3 will handle pretty well bigger and complex levels. Anyway without any of that , LE3 runs smooth and is optimized today and solid for bigger desktop games.

 

So good work Josh , and keep improving LE3.

  • Upvote 2

Stop toying and make games

Posted

Thank you. smile.png There's still things I can do to optimize it more, but I think the really heavy stuff has been done. The community has been a big help with this.

  • Upvote 2

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

I think performance is really restricted due to lack of CSG tools :)) YouGroove hint hint.

Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64)

Posted
who are you and what have you done to yougrove? ;^)

Be rassured i'm not promoter of any 3D engine, LE3 has done a big moutain climb in performance. Many game tests i done in the past was unplayable on almost empty scene, today it's totally different , tested same FPS demo and same machine : LE3 is faster in bigger resolution keeping above 60 FPS. It has been a real boost since.

 

I think performance is really restricted due to lack of CSG tools

I agree bringing CSG tools could speed up the engine like never before, lest' ask it on suggestions laugh.png

Stop toying and make games

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