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Posted

here is a little something i have been working on for a few days just to cure some boredom might use him later.

i do plan on making a lowpoly version and seeing how to best do the skin so it looks good without any specific skin shader.

newhead09.th.jpg

 

and heres something i plan on sharing once i can get rid of the collision issues i seem to be having with it

chairleadwerks.th.jpg

and finally some of the stuff i have moved into the engine for my game still have to animate the alien there but im going to wait untill blender 2.5 can export proper fbx files

stuffn.th.jpg

Posted

The last picture is an alien yard sale. :P

 

Yep. They use antigravity for their wash-bowl.

Very trendsetting.

Core2DuoE6570 / Windows7 64bit / 4 Gb RAM / Geforce GTX 260 896Mb / LE 2.3

Dell Inspiron 1720 / Vista SP2 / C2D 2.4 / 8600 GM

Posted

I absolutely love the head bust, you put some nice fine detail in the wrinkles on the neck.

Working on a major RPG project.......will showcase soon.

 

www.kevintillman1.wix.com/tillmansart

Posted

Looks great! I like all the stuff in the last image. Can imagine they will look great in a game!

Windows 7 64-bit

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Posted

Great models! they look AAA level :blink:

I strongly like your texture painting skill :lol:

Omid Saadat

OD Arts Blog

 

AMD Phenom II X4 940 - Geforce 8800GTS - 4GB RAM - XP x86

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Posted

thanks guys :)

 

now i just finished my "lowpoly" for the head at 3007tris and a 2048 normal+diffuse map and rendered in the editor using just 2 lights

maybe a bit on the higher end for how many triangles for just a head but i guess it depends on the final target way to much for the game im making but this was just for fun anyway and i have been a bit curious on how to do facial rigs so might give that a try after i finish the texture the hair is just a single color and the eyebrows are a bit to strong as they are right now.

newhead10.th.jpg

Posted

spent some time today fixing up the rig i made for this guy

had a horrible ik rig before but its much nicer now with some extra controls for foot roll/tumble.

still have to get some better controls setup for the hands + head and if i knew how to the spine but i can live with doing that part using fk :P

 

alienrig.th.jpg

  • 2 weeks later...
Posted

Very nice. I'm doing something VERY similar right now, but using Unity3D at the moment as I'm a lot more productive with it's tools. Once I have gameplay nailed down and debugged I'll work on porting it over to LE for the improved visual quality....not looking forward to that too much, going to be a huge pain setting up ragdolls and other physics stuff w/o a visual editor, but I may be able to just take dimensions and coordinates from Unity and plug them into LE. At least that's what I'm hoping.

Windows 7 x64 - Q6700 @ 2.66GHz - 4GB RAM - 8800 GTX

ZBrush - Blender

Posted

heres a quick video of how far i have gotten in the code section of my game so far

 

 

Looks great Fredrik :) reminds me I have the last part of shadowgrounds survivor to finish ....

AMD Bulldozer FX-4 Quad Core 4100 Black Edition

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Windows 7 Home 64 bit

 

BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

Marleys Ghost's YouTube Channel Marleys Ghost's Blog

 

"I used to be alive like you .... then I took an arrow to the head"

Guest Red Ocktober
Posted

yeah... that looks really neat... i like the way the flashlight adds dimension to the topdown scene...

 

--Mike

Posted

Yep, I do like that :)

AMD Bulldozer FX-4 Quad Core 4100 Black Edition

2 x 4GB DDR3 1333Mhz Memory

Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5

Windows 7 Home 64 bit

 

BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

Marleys Ghost's YouTube Channel Marleys Ghost's Blog

 

"I used to be alive like you .... then I took an arrow to the head"

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