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Posted

Good Evening Ladies and Gentlemen

 

I just faced another problem:I load a model and when i collide with it, I go through it and then everything gets weird, watch it for yourself =)

 

 

This is the code I am using:

The model:

TBody Hummer = LoadModel("abstract::hummer.gmf",0);
PositionEntity(Hummer,Vec3(5,0,0));
EntityType(Hummer,2);
SetBodyMass(Hummer,100);

and the controller:

TController LocalPlayer=CreateController(1.8,0.45,0,50);
EntityType(LocalPlayer,1);
SetBodyMass(LocalPlayer,80);
SetBodyBuoyancyMode(LocalPlayer, 1);

HELP :P

Posted

I had the same problem, and the player controller went inside objects and then was thrown out.

I found some fix, but can't remember right now what it was. Trying to remember now... :P

 

EDIT: Ah yes, now I remember. I made a pivot child of the controller, and that messed everything up. So now I don't child anything, but only move and rotate "childs". A similar problem happened earlier also with animated models, and the fix was the same.

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