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Posted

I assume that is made via CSG? if so, try extending the wall block into the ceiling block. Also try making the walls/ceiling thicker.

 

In LE2 using 3dws models, I was able to resolve this for the most part by chamfering/beveling the corners and making the walls thicker. Also by tweaking the directional light settings (but those settings do not appear to be available in LE3).

Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

macklebee's channel

Posted

Hi macklebee sorry i should have added more info i am using 3dsmax the walls ect are welded so not sure why light is getting in when i am a little bit away and goes away the closer i get but i will try making the walls thicker as you recommended.

Asus Extreme v x99, Intel I7, Windows 8.1 64 Bit, SSD, Geforce GTX 980 4GB, 16GB Ripjaw DDR4

Posted

if thats the case, then try beveling the edges of the walls and ceiling where they meet and make both thicker. Or worse case just extend the walls into the ceiling so they overlap.

Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

macklebee's channel

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