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Found 2 results

  1. Version 1.0.0

    5 downloads

    Particle effect for explosion or blood hit with another material (and higher turbulence like 10000 and end radius around 0.8). ParticleEffect component removes (technically temporally keeps) a particle emitter before second particle burst happens. Code example, included to archive: #inc...
  2. https://cdn.discordapp.com/attachments/1175951843612954786/1300826347806920796/Editor_TXasCTU1rA.mp4?ex=67224071&is=6720eef1&hm=b5adb8352770f989777267d7a406674b68e1b5039360f7f77362bd10e711d44e&
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