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Found 2 results

  1. Hey, I am currently working on my AI, and I wonder what would be a good way, to make my NPC hold a specific distance to the player. In my case I need it for my AI behavior when it is using range weapons. I think a nice idea is to let the AI find a random point, which keeps a few conditions like, 10...
  2. Ok, having done some testing I'm noticing a sort of strange behaviour with a test map I've created. Flat plane, a wedge, and a large box. The top of the wedge is connected to the box by an arch. I've created the nav mesh which looks exactly as I'd expect and allows navigation from the plane...
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