Search the Community
Showing results for tags 'generation'.
-
I want to know how to do that in lua.
- 5 replies
-
- procedual
- generation
-
(and 1 more)
Tagged with:
-
I am trying to create a platformer game where you can run, jump and shoot projectiles (lemons like in megaman). I am using 3-D models restricted to a 2-D plane. I already have my character running and jumping, however I am having a very difficult time trying to get shooting. I am not sure how to st...
- 8 replies
-
- projectile
- generation
-
(and 1 more)
Tagged with:
-
I dont have and huge amounths of LUA scripting knowlege, but i understand the basics, i read all the LUA tutorials on the leadworks site. What im trying to do is create a single base room where the player starts, there is one exit, and after that exit using prefabs to randomly generate the rest of t...
- 10 replies
-
- Procedural
- Generation
-
(and 4 more)
Tagged with:
-
Good evening all, i have a question. How is a simple way to use procedural generation to create Voxels that are encompassed by an smooth iso surface. That i generate those in a kind of "blocky" form and just readjust the shape to be smooth. Maybe with ussage of the marching cubes algorithm. Bu...
- 5 replies
-
- procedural
- generation
-
(and 6 more)
Tagged with:
-
http://www.phoronix.com/scan.php?page=news_item&px=MTc0MjA Aparently the next generation of OpenGL is going to be announced next month and It is going to be low level like mantle and DX12. What are your thoughts and wishes for the next gen of OpenGL?