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Found 3 results

  1. Hello every one. Today i am working on raycast, and a wanted to draw key value of an entity, but unfortunately it's doesn't draw text ;( Here is a screenshot of the render: As you can see i am drawing first fps (who works) then draw the line and to finish draw k...
  2. I'm attempting to implement a simple x,y display for the mouse and x,y,z for the camera, but I cannot get any text display to work. I'm using the context::DrawText() command, I've attempted drawing the text before the world and vice versa to see if that was the issue, but that didn't work either...
  3. I've gotten my text entry function almost finished but I need to add a cursor to it which seems tricker than I first thought. When using Context:DrawText are there any special characters in the same way as ASCII control chars, things like blink or reverse or do I have to emulate them? Assumi...
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