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Found 4 results

  1. I'm trying to create a shader with transparency (like a glass). I set the Material in Alpha (I would expect more type like, choosing Dest and Src Blend), but I notice that the objects behind the transparent door are red, and sort is not correct. How to achieve the correct effect ? Is that suppo...
  2. SetColor(1,1,1, 0.5) don't work(For each models in fame). I've tried everything. Help, please. What am i doing wrong?
  3. DreamEater Alpha 0.1 unfinished level DreamEater its to be a psycological/Horror game. This is an unclear path but I will add more events and triggers to make it more creepy, one can say that this is a test track of what you are able to do;) it's a little beginner with lua scripts and stuff.
  4. I am trying to create a HUD out of some png images - but whenever I draw the image, it shows white where it should be transparent. The image is saved as a png with an alpha channel, but I tried tga as well with the same result. I am using 3.2 Indie Edition on Linux. The image file is attached....
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