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Using a new style for the top four icons in the left-side edit bar that don't distract so much from the main content. Brushes are using a wireframe mesh that only shows brush edges, not full triangulated surfaces. Testing with a map from Cyclone.

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Dominic900

Posted (edited)

Very nice Josh, Can't wait to get my hands on your engine when released. :D Very realistic image. Can't wait to try it out in game. 

Edited by Dominic900

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