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Environment probe



This shows how an environment probe in a sealed area blocks out the skylight. Dark interiors will appear dark, even if it it bright outside.

In a real scene, you would probably want to connect the interior and exterior with a long hallway with a probe in it that would make a more gradual transition, or add some more light inside the room.

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SpiderPig

Posted

It's looking real good.   I can't wait to test these things in my open world game.

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