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Selection Outline



This worked perfectly on the first try. I think I am a good programmer. :lol:

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reepblue

Posted

I would lower the intensity, and maybe try/allow different colors. Otherwise, this will be handy. 

Will this be a part of the engine SDK? I would like to simply highlight entities with one method and a few arguments,

Josh

Posted

There's already an Entity::SetSelected method, but it doesn't really do anything. The next build will include a post-processing effect that outlines selected objects like this.

  • Like 1
reepblue

Posted

I was under the impression that that selection method would just turn it red like it did in Leadwerks. 

This would be really good for items and pickups like in Left 4 Dead and such. 

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