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Screen-space reflections



SSR is now integrated into the PBR calculation to augment the voxel-based reflections. Still a lot more work to do!


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Genebris

Posted

Why is that part missing if everything is seemingly on the screen? Yellow wall texels are missing somehow?

Josh

Posted

6 hours ago, Genebris said:

Why is that part missing if everything is seemingly on the screen? Yellow wall texels are missing somehow?

It's not on the screen. It's hidden behind his leg.

Josh

Posted

The ray might be skipping a larger area than expected, but there will still be some area from that point of view that has no data.

Genebris

Posted

Ah, I thought ssr is just a copy paste and flip of the screen buffer contents. But apparently it's more complicated.

Josh

Posted

It's ray tracing with incomplete information. :)

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