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  1. Today
  2. Yue

    Ide Editor

    The thing is that the font of the console information comes out very small.
  3. how do i use rewrite the code using OpenGL
  4. Yesterday
  5. Josh

    Ide Editor

    Do you mean the text size? The side panel is resizable.
  6. Got my Vive set up again, and everything is currently charging. It always amazes me how reliably this moderatly complicated setup works.
  7. 5.0.2 beta Added View > Show Terrain menu item and associated functionality.
  8. I love these types of threads. They make life exciting!
  9. Success! I don't know if it was reinstalling just the drivers, or that crash was just a complete fluke... But it's working. Good. I reinstalled Windows specifically to work with LW5 lol. Still gonna use the Linux version when it's ready, but I'm too impatient :p. Must use now! Sorry for the scare! Thanks, Josh.
  10. Yue

    Ide Editor

    I would like the editor in the debugging information, as in the map editor, to be resizable, as the information appears too small on my monitor.
  11. Adrenaline is AMD's version of GeForce Experience. All the same kind of functionality, etc. I'll try just downloading the drivers and see if that makes a difference. Wish me luck lol.
  12. I don't know anything about Adrenaline software. It's easy to select your card in that dialog and download the correct drivers for your card.
  13. I installed them through their Adrenaline software, same as I have before. I could try reinstalling them again?
  14. Card is a AMD Radeon RX 6700 XT. I have a 6600, not much different. I think your drivers are probably not installed correctly? You can get the correct graphics driver for your card here: https://www.amd.com/en/support/download/drivers.html
  15. That is true, it has been "deprecated" for years...yet it still works.
  16. I think now Leadwerks 5 has a lot of functionality. And users like me need more study materials and samples. I guess the samples should be small: an one game feature - one sample. This is easy to study.
  17. @Josh I watched your recorded video Winter Games Tournament on YouTube. Modern Apple's OSes don't use OpenGL, they uses Metal API - proprietary video API. Apple said: OpenGL is deprecated. If I remember correctly, Apple stopped use OpenGL at 2019 in MacOS Catalina.
  18. Had what I'd call a pretty catastrophic crash with LW5 today. This is out of the blue. LW5 has always worked fine when I've run it on Windows.. 10 or 11. Anyway... Installed LW5 on a fresh Windows 11 install. GPU drivers are up to date. I was watching a YT video at the time, so there was sound, etc. (only saying this for what happened later) Installed Leadwerks 5. It started up fine. Created and opened a project fine. Creating brushes worked fine. Everything was fine, working as expected, until I tried to create 1024x1024 terrain. Right as I noticed the terrain wasn't showing up in any of the views, the following happened, in rapid succession: 1. The LW5 editor froze up. 2. The audio from the YT video I was watching turned into a loud "buzzing" sound before audio died completely. 3. The entire system froze up. 4. Both of my monitors went black, with the power lights blinking, meaning no signal. I cold-rebooted the PC, and only one monitor was working. Took me about 30 minutes to figure out the graphics drivers were borked; I had to reinstall them to get both monitors working again. I uninstalled LW5 immediately. While I'd love to help further, I'm not going to try and recreate the problem lol. I've attached my DXDiag in case anything in there might help. If there's anything else I can provide info-wise, etc, let me know. I just would not feel comfortable trying to recreate that issue. It was pretty crazy. Might it be an AMD GPU related thing? I have a NVidia 2070 Super I can try, though I'd rather not. The AMD is faster lol. DxDiag.txt
  19. I will make this "unsolved" since the original issue is not fixed, but I am glad we found something that works for you.
  20. Thaks! That was the problem! I commented some lines in Main.lua to load the my map, I don't know if it's ok Note: This project is only for testing and learning the basic things of Leadwerks before to make any more serious project. --Load a map --if isstring(game.commandline["map"]) then --local mapname = game.commandline["map"] local mapname = "Maps/testRagdoll.map" game.scene = LoadMap(game.world, mapname) if game.scene then mainmenu:ApplyCameraSettings() mainmenu:SetHidden(true) game.window:SetCursor(CURSOR_NONE) mainmenu.newgamebutton:SetText("Resume Game") end --end
  21. When you run from the editor, it includes the map file in the command line. If no map file is specific, the game starts in the default menu. I would need to see your project in order to tell what is happening.
  22. No Just tried it and doesn't work. When I run it from Leadwerks editor, the game runs perfectly, but launching the exe directly does not.
  23. Does the game work if you just double-click the executable?
  24. I don't know why but not work for me This is all what I see at run:
  25. Thank you. This sounds like a possible bug I need to investigate in more detail.
  26. I tried 1000 and -1000 and still the button is behind the tile. With that values, and even with the button behind the tile, I can click it. But the UI should be in front of the tile... I mean, I should can control that. What am I doing wrong here?
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