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11 Comments


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macklebee

Posted

what does this update include? just the single-state lua? new lua examples thats documented/commented? updated existing lua scripts for single state? a lua framewerk? a 2D feature in lua that works with editor and external language? a list of all exposed engine commands in lua and their syntax?

omid3098

Posted

will be this update as a installable package or we should update it using LE updater?

I could not update a full package of 2.3 yet.

Flexman

Posted

what does this update include? just the single-state lua? new lua examples thats documented/commented? updated existing lua scripts for single state? a lua framewerk? a 2D feature in lua that works with editor and external language? a list of all exposed engine commands in lua and their syntax?

 

If you want a list of exposed commands, use Tylers Debug LIbrary in the downloads section. And in your code use the "LogGlobals" command at the top of a script which dumps all ... well Globals. Functions and constants alike. Cut and paste the output into something like Notepad++ which can sort text into alphabetical order (select all > TextFX_Tools > Sort_Lines ). And you have an alphabetised list of (a lot of constants but also) functions. Doesn't give detail on parameters but it's enough to confirm the existance of a command. Easy to spot the omissions.

macklebee

Posted

If you want a list of exposed commands, use Tylers Debug LIbrary in the downloads section. And in your code use the "LogGlobals" command at the top of a script which dumps all ... well Globals. Functions and constants alike. Cut and paste the output into something like Notepad++ which can sort text into alphabetical order (select all > TextFX_Tools > Sort_Lines ). And you have an alphabetised list of (a lot of constants but also) functions. Doesn't give detail on parameters but it's enough to confirm the existance of a command. Easy to spot the omissions.

 

thanks flexman... this is very useful info. appreciate it.

Canardia

Posted

The update will also have Marley's Ghost's Framewerk improvement suggestions.

Marcus

Posted

I'm also wondering when we will have updated docs.

Marleys Ghost

Posted

The update will also have Marley's Ghost's Framewerk improvement suggestions.

 

 

Cool !! ... hang on, ;) I don't remember making any lol ...

gordonramp

Posted

It'll be interesting to see what you prioritize Josh. ;)

Josh

Posted

I'm also wondering when we will have updated docs.

Documentation and tutorials come next. I have a nice big chunk of time to work on them now.

 

The terrain editing probem on SM3 cards was easily fixed, so the update will be available tomorrow.

Josh

Posted

It's up.

Saoru71

Posted

yessssssssssssssssssssssss! :D

 

EDIT: sang victory too soon. Seems it's missing a shader, I'm getting this error:

Error: Shader file "abstract::postfilter_adjust_ssao.frag" not found.

 

I made a copy of "postfilter_ssao.frag" and renamed it as "postfilter_adjust_ssao.frag". The application now starts fine, but when I exit I get the following message:

null_framewerk.jpg

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