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Leadwerks Game Engine 4.2 RC2


A new build is available on the beta branch:

  • Reverted to Visual Studio 2015 for final release. Information on downgrading your 2017 projects can be found here.
  • Added soft particle shader.
  • Added smoke and soft smoke particle prefabs.
  • Added SSR post-effect (by Igor, Shadmar, and myself).
  • Added trigger material and updated doors example map.

  • Upvote 6

2 Comments


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Josh

Posted

Looks like there is a problem with the character physics / stepping, but that will get fixed shortly.

  • Upvote 1
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