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Implemented a first Fight in Akt2


I have learned much in Scripting and some Lua function as i worked on Akt2.

So i implemented a primitive Loading Screen (not realy one but i looks in my eyes nice).

Also the performance is better now because i released some entitys if they not longer used.

 

 

Feedback is welcome.

 

Also if something not function. rolleyes.gif

5 Comments


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GlshchnkLx

Posted

Very poor optimization. My video card is crying.

 

Learn that consumes so much VRAM and optimizes it.

burgelkat

Posted

mhm lt. fraps:

 

2016-06-13 21:57:43 -Mortifer

Frames: 4138 - Time: 148437ms - Avg: 27.877 - Min: 15 - Max: 41

burgelkat

Posted

Mortifer in Game Launcher:

 

2016-06-15 17:05:54 - Mortifer Akt1

Frames: 18042 - Time: 607515ms - Avg: 29.698 - Min: 0 - Max: 150

 

2016-06-15 17:19:55 - Mortifer Akt2

Frames: 20014 - Time: 614171ms - Avg: 32.587 - Min: 14 - Max: 86

 

If i play it through. I think its not so bad. Ok i will look if i can do something. :)

GlshchnkLx

Posted

Well, I'm on Ubuntu 14.04 (750M - GPU)

the game has a large consumption of VRAM (~ 1500Mb)

 

Screen resolution (1920x1080)

Statistics:

In the game menu: 30 FPS. 125 Mb VRAM.

The game (Entry Level): 15 FPS. 1125 Mb VRAM.

In the woods: 7 FPS. 1450VRAM

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