Jump to content
  • entries
    50
  • comments
    173
  • views
    105,417

A superb addition


The new Indoor Lighting Optimization is truly a fine addition to the Engine. It has taken a little while to get into the habit of automatically setting the lights to Dynamic, Dynamic + Static, Static or Dynamic + Static + Buffered, as well as the needed setting for the objects in the scene. Objects that would normally always be static I have, for the time being, simply added an ini file to set them to static automatically. This will later be set via their scripts but for now it suffices. :)

 

blogentry-12-12675247640658_thumb.jpg

2 Comments


Recommended Comments

Michael Betke

Posted

Really nice. And what happens if two players are in the room?

Do the have shadows if they move or not?

Josh

Posted

It will only redraw the character meshes, in only the sections of the point lights they affect.

Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...