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Beefing up the Script Editor


Along with vegetation, Leadwerks 3.7 is planned to include new features that turn the script editor into a powerful IDE. Auto-completion makes it easier to remember the command you are looking for and greatly enhances coding productivity. A built-in project explorer is also being added to make it easy to quickly navigate to and open any script or shader file in your project.

 

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These and other planned enhancements provide a powerful coding environment built seamlessly into Leadwerks Editor.

  • Upvote 16

7 Comments


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xtom

Posted

Project explorer, nice!

martyj

Posted

10/10 would script again!

Jazz

Posted

Been using the auto-completion for a while after finding the setting in the .cfg. Already can't do without it! Oh maybe I shouldn't have said that. ph34r.png

  • Upvote 1
Rick

Posted

Love it!

Megalocerous

Posted

Oh man I can't wait for this to be released!

shadmar

Posted

Great addition!

 

If you could add the .mat files aswell I'd be great :)

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