Thanks Pancakes. 
  
Yeah i play about with sculptris from time to time , and have looked into 3DCoat. 
  
I wish Cinema4D had sculpting and re-topology. I think i'll play about with Blender some more  
  
I've had no problems getting boned models into the engine tho , I save out as FBX then into UU3D , then save as GMF. 
  
  
Thanks 
Gimpy73