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Josh

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  1. I updated to the latest VS 17.14.11, again with no problems. Updating Visual Studio should probably be the first thing you try.
  2. I just tried creating a new blank C++ project, using the default and beta branches on Steam, and was able to compile with no problems in Visual Studio 17.9.4.
  3. Are you saying that a brand new project can't compile?
  4. Josh

    Map Saving

    Are there any errors displayed when these ghost maps are loaded? Is the time signature on the scene file correct? Have you modified model files, and maybe saved them with different hierarchies or limb orientations in the file? Is there any identifiable pattern on the objects that don't get saved? How they were created, whether they are a child of another object, etc? Are they model files, brushes, entities, or everything? Can you upload an example ghost map that has not been resaved since the problem started, without all the assets it uses, just the file itself?
  5. Josh

    Map Saving

    I am going to close this because there is no way for me to investigate this. I have used the editor very heavily and have never seen any behavior like this. I think you guys might be running out of hard drive space, maybe your model file hierarchies or default limb orientations are changing, or somehow you are not saving the scene. Please let me knowi if any new information emerges, but there is not any way for me to proceed with the information I currently have.
  6. Josh

    Map Saving

    It seems like you are searching for some common cause and there isn't one. (Also I have never heard of this behavior until now.)
  7. Josh

    Map Saving

    Leadwerks 4 is not relevant to the conversation, and there is no code shared between the two editors.
  8. Josh

    Map Saving

    Are you sure it isn't just an older version of the same scene file? It's not possible for the wrong position to be saved.
  9. Josh

    Map Saving

    That doesn't make any sense. It sounds like a file is not saved. There are missing objects, or objects are in the wrong position?
  10. Josh

    Map Saving

    What does this mean? No file is saved?
  11. 1.0.0 Updated to OpenVR 2.7.1. New DLL is required. Not tested yet.
  12. Josh

    Map Saving

    I don't understand what the error is or what I should do to investigate this.
  13. Fixed. Any existing projects have to be synced to get the updated shaders and smoke material.
  14. This is the intended behavior. It's a wireframe view, so you have to click on a line to select the object.
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