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GMF Optimizer


Josh
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File Name: GMF Optimizer

File Submitter: Josh

File Submitted: 18 Apr 2010

File Updated: 05 Sep 2011

File Category: Tools

 

This utility loads a GMF file, collapses it into an optimized mesh with the fewest number of surfaces possible, and precalculates Newton raycast data. Version 2.32 will be able to load Newton raycast data straight from a GMF file. This will eliminate the pause that occurs the first time a raycast is performed on a mesh.

 

To process a GMF file, drag it into the executable. To process a directory of files, place the executable in the folder and run it with no command line parameters.

 

You don't have to worry about missing material files, because the program just processes the raw data, and no construction of the actual 3D objects is performed.

 

Click here to download this file

My job is to make tools you love, with the features you want, and performance you can't live without.

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You don't have to, but you can. In the future, this will be a silent part of the importation process in the editor. I'll add some more options and control, and you can integrate it into your exporter, if you like.

My job is to make tools you love, with the features you want, and performance you can't live without.

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Does this work for both animated and static meshes?

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Windows 7 Home 64 bit

 

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Not sure what you mean by "work". It will collapse animated meshes, and then they won't be animated anymore.

 

sorry I meant for the precalculation Newton raycast data.

AMD Bulldozer FX-4 Quad Core 4100 Black Edition

2 x 4GB DDR3 1333Mhz Memory

Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5

Windows 7 Home 64 bit

 

BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

Marleys Ghost's YouTube Channel Marleys Ghost's Blog

 

"I used to be alive like you .... then I took an arrow to the head"

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Not at the moment, but I will add more control with command line switches.

 

ok thanks :)

AMD Bulldozer FX-4 Quad Core 4100 Black Edition

2 x 4GB DDR3 1333Mhz Memory

Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5

Windows 7 Home 64 bit

 

BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

Marleys Ghost's YouTube Channel Marleys Ghost's Blog

 

"I used to be alive like you .... then I took an arrow to the head"

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