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Afke

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    Sarajevo

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  1. Nice Happy Holidays
  2. Looking great . Congratulations
  3. Afke

    Preparing C++ Projects

    Hahahhaha Nice one And it's great to see ,everything goes well with LE
  4. One of the things I liked in UDK was material instances . You can make material and from it you can make as much as you wish material instances. In those instances you can expose public properties ,which you can change and make variations,you can change textures, colors, switch glow or illumination on/off from script etc. You can bind those materials to any mesh . Very powerful . Leadwerks + material instances like that = ( AWESOME )
  5. Afke

    Editor Enhancements

    Looks great
  6. Afke

    Another Design Puzzle

    Of course Flexman, we have to learn every day There is great tutorials made ​​by Zak from 3dBuzz where you can see all about how to use CSG and combine it with 3d models to get great looking level. http://www.3dbuzz.com/vbforum/sv_showvideo.php?v=3743 I have learn a lot from those Tutorials . Also in Unreal CSG boxes are used for defining special volumes for ambient sound zones, post processing zones , Light mass etc.
  7. Afke

    Another Design Puzzle

    Unreal Engine has CSG also. As good practice , CSG is great to make Level base , and once you made it ,we can add details, we can add meshes . It is much easier to construct levels ,to get proper sizes and make placeholders , test game play and then change it with models.Some parts of CSG level we can leave as it is, especially floors, walls etc. , combine them with other models to get great results . CSG Lavel base: www.gigantgames.com/images/CSG.jpg Add mesh to get detailed level: www.gigantgames.com/images/Mesh.jpg
  8. Great work thanks for library.
  9. Congratulations !
  10. Afke

    Model Editor

    Great very useful !
  11. Afke

    Project Management

    Josh I can just say BRAVO ! Nice progress .
  12. Afke

    Darkness Awaits

    A OK, No 3 looks great.
  13. Afke

    Darkness Awaits

    3 .But ,you can try to increase Contrast little bit,to improve readability .
  14. Absolutely correct ! Before 10 years it was extremely difficult to inides to make any serious attempt . These days you can literally create anything you like and sell , just less quantity.
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